gisgfim Memory Matching Game - 50 Pairs Educational Bible Card Game for Kids - Colorful Paper Design
SKU: 14694856138

gisgfim Memory Matching Game - 50 Pairs Educational Bible Card Game for Kids - Colorful Paper Design

Sale price$11.30 Regular price$12.55
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Description

gisgfim Memory Matching Game - 50 Pairs Educational Bible Card Game for Kids - Colorful Paper DesignDiscover the 50 Pairs Memory Matching Game, an engaging and educational card game designed with a Bible theme. This memory matching game is perfect for family gatherings, religious education, or as a thoughtful gift for special occasions like birthdays, Christmas, and Easter. The game includes a total of 100 cards in 50 pairs, each measuring 6. 5 x 8 cm (2. 6 x 3 inches). Crafted from high quality cardboard, these cards are durable yet lightweight,

Discover the 50 Pairs Memory Matching Game, an engaging and educational card game designed with a Bible theme. This memory matching game is perfect for family gatherings, religious education, or as a thoughtful gift for special occasions like birthdays, Christmas, and Easter.

The game includes a total of 100 cards in 50 pairs, each measuring 6.5 x 8 cm (2.6 x 3 inches). Crafted from high-quality cardboard, these cards are durable yet lightweight, making them easy for little hands to handle. The vibrant colors and Bible-themed illustrations not only enhance the visual appeal but also promote discussions around Christian teachings, making this game a valuable educational tool.

Key Features:
  • 100 PCS Matching Cards: Includes 100 cards in 50 pairs, designed to familiarize players with Bible imagery.
  • High-Quality Materials: Made from thick cardboard with smooth faces and rounded edges, ensuring safety and longevity.
  • Attractive Design: Features bright colors and Bible-themed designs, ideal for engaging both children and adults.
  • Storage Box Included: Comes with a sturdy storage box for easy organization and portability, making it perfect for family travel.
  • Educational Value: Enhances memory skills, fine motor skills, and hand-eye coordination through interactive gameplay.
  • Ideal Gift: A thoughtful and unique gift choice for Christmas, Easter, birthdays, and other holidays.
  • Family Bonding: Encourages quality time with loved ones while sharing Bible stories and teachings.

The 50 Pairs Memory Matching Game is ideal for families, educators, and anyone looking to combine fun with learning. Its engaging design and educational benefits make it a fantastic addition to any home or classroom. Celebrate special occasions or enhance your religious education program with this colorful and meaningful memory matching game.

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SKU: 14694856138

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4.3 โ˜…โ˜…โ˜…โ˜…โ˜…
Based on 786 reviews
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Mike Athey
Whiting, US
โ˜…โ˜…โ˜…โ˜…โ˜… 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Battle Creek, US
โ˜…โ˜…โ˜…โ˜…โ˜… 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Bozeman, US
โ˜…โ˜…โ˜…โ˜…โ˜… 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Carnegie, US
โ˜…โ˜…โ˜…โ˜…โ˜… 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023
I
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Internetaholic
Waukegan, US
โ˜…โ˜…โ˜…โ˜…โ˜… 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 26, 2025

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